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1. Harvest Implants need a Buff - in Player Features and Ideas Discussion [original thread]
Velicitia wrote: Harvest set isn't easy to get -- there are only a few ORE stations out in Outer Ring (IIRC, 3 or 4). It's not exactly "easy" to mission in nullsec in order to get the necessary LP. If you want the implants, look up Outer Ring ...
- by Grojar Flesp - at 2011.12.17 22:14:00
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2. Harvest Implants need a Buff - in Player Features and Ideas Discussion [original thread]
Emperor Salazar wrote: Joe Risalo wrote: Karn Dulake wrote: sell/ All that isk can be migated by simply having a few book marks in system. There's actually an easier way to make mining life a bit easier. Warp from the station to the...
- by Grojar Flesp - at 2011.12.17 22:05:00
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3. Harvest Implants need a Buff - in Player Features and Ideas Discussion [original thread]
He there, I was wondering about this myself, not necessarily about the price, but more if there is a 'normal' Harvest set coming anytime soon. These give a +2 across the board if i'm not mistaking, but they are very bad compared with standard or ...
- by Grojar Flesp - at 2011.12.17 19:34:00
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4. New game idea - in Player Features and Ideas Discussion [original thread]
He there, Now we're finishing Dust514, which looks pretty cool, how about a new game by CCP. Something related to Eve, but not just quite like Eve. Anyone know the game Darkstar One? Or Star Wars X-Wing vs Tie fighter. Well......my idea has somet...
- by Grojar Flesp - at 2010.12.09 22:27:00
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5. Free slaves, prisoners of the angel cartel, and lost tourists - in Player Features and Ideas Discussion [original thread]
He there, I do some missions now and then, and I do them on the correct side of the law (that is Gallente / Minmatar for you unknowing criminals out there). Anyways, now and then I have to raid a prison and get some reporters, or get some Ama...
- by Grojar Flesp - at 2009.09.04 12:05:00
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6. The new mining expansion - in Player Features and Ideas Discussion [original thread]
Originally by: procurement specialist why not teir t2 instead of t2 versions of normal mining barges. get bigger cargo bay (or role bonus ore m3 reduction) and more shield/armor. then you could make a t2 version off them. it just seems a t...
- by Grojar Flesp - at 2008.05.30 12:03:00
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7. Sound Volume Option - in Player Features and Ideas Discussion [original thread]
Ok, but I would like to replace the enjoyable EVE music with my own. ------------------------- This is so much fun to watch, it's like a kick in the crotch I can't watch this -------------------------
- by Grojar Flesp - at 2008.05.28 07:29:00
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8. The new mining expansion - in Player Features and Ideas Discussion [original thread]
Is this all the attention this post is getting? Ah well, at least i didn't get flamed too much. Up to mining veldspar again. Grojar Flesp ------------------------- This is so much fun to watch, it's like a kick in the crotch I can't watch...
- by Grojar Flesp - at 2008.05.28 06:34:00
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9. New ORE-ship: Mine while cloaked - in Player Features and Ideas Discussion [original thread]
Somebody please close and delete this post please ------------------------- This is so much fun to watch, it's like a kick in the crotch I can't watch this -------------------------
- by Grojar Flesp - at 2008.05.25 09:33:00
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10. New Wrecks - in Player Features and Ideas Discussion [original thread]
Mmmm nice, would be cool looking stuff However (and that a b*tch), the lag of a few hundred specific ship type wrecks would cause the ugly lag monster to resurface (if he has left that is). So, nice, but don't think they would do it. --------...
- by Grojar Flesp - at 2008.05.25 07:24:00
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11. The new mining expansion - in Player Features and Ideas Discussion [original thread]
Originally by: Riame I like the idea of larger mining barges, and kudos to you for supplying some concrete idea's. Heh, thanx Originally by: Riame Some criticism I have for the concept is you've implied no weaknesses to th...
- by Grojar Flesp - at 2008.05.25 07:21:00
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12. Updates on exploration in arch sites - in Player Features and Ideas Discussion [original thread]
/signed This would get me into this. ------------------------- This is so much fun to watch, it's like a kick in the crotch I can't watch this -------------------------
- by Grojar Flesp - at 2008.05.24 10:48:00
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13. The new mining expansion - in Player Features and Ideas Discussion [original thread]
Originally by: Zirconium Blade Stop being antisocial and find corpmates to help you. Bit harsh mate, I am social, however I make my ISK on my own. Now, if we can go back to the topic???? New mining barges? New skills for people to tr...
- by Grojar Flesp - at 2008.05.24 06:17:00
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14. The new mining expansion - in Player Features and Ideas Discussion [original thread]
Originally by: Mavolio no need for bigger mining ships, the ships we already have can survive in 0.0 and there are already millions of un used minerals on the market. Mmmm right, for how many seconds is that??? Pardon the sarcasm, but ...
- by Grojar Flesp - at 2008.05.23 14:04:00
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15. Lack of Industrial boosts - in Player Features and Ideas Discussion [original thread]
/ signed I had the same idea, i just poured them into a new barge string (kind of like BS sized barges) http://oldforums.eveonline.com/?a=topic&threadID=778514
- by Grojar Flesp - at 2008.05.23 12:56:00
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16. The new mining expansion - in Player Features and Ideas Discussion [original thread]
Originally by: Benco97 Wait, where did you read about the Orca? Dunno, try search for ORCA on this site and you will probably find it
- by Grojar Flesp - at 2008.05.23 12:39:00
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17. The new mining expansion - in Player Features and Ideas Discussion [original thread]
Originally by: sg3s Why did you post values and not just a constructive idea where people can discuss about and build arround and make suggestions for? Setting a number of fixed values will set off a large number of people, they're probab...
- by Grojar Flesp - at 2008.05.23 12:38:00
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18. The new mining expansion - in Player Features and Ideas Discussion [original thread]
New Items Advanced Miner Module The Advanced Miner Module uses many of the same frequency modulation crystal technology as the Modulated Strip Miner II, but at a higher yield and faster cycle time. Uses advanced miner crystals. Note: 99.5...
- by Grojar Flesp - at 2008.05.23 11:19:00
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19. The new mining expansion - in Player Features and Ideas Discussion [original thread]
So......... whaddaya think? Grojar Flesp
- by Grojar Flesp - at 2008.05.23 11:19:00
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20. The new mining expansion - in Player Features and Ideas Discussion [original thread]
New Skills Extractor (100,000,000.00) Skill for the operation of Digger class mining barges. Can not be trained on Trial Accounts. Attributes: Willpower Perception Rank 8 Pre-requisites: Electronics lvl 5 Electronic Upgrades lvl 5 Energy Gr...
- by Grojar Flesp - at 2008.05.23 11:18:00
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